Tag: 101

  • Game Dev Notes #1 – Race Car

    These are notes from the Complete C# Unity Game Developer 2D Udemy Course Debug Debug.Log( “Message” );Debug message to console. Collision Add components: [Shape] Collider (2D) Play with the shape depending on what kind of collision feel you want. Rigid Body Turn gravity to 0 if this is not a platformer Add rigid bodies to […]