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Persona 3: Reload and the Death of Anxiety
How Persona 3’s candid look at death helped me come to terms with my own anxiety and learn how to live.
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Advent Children is Iconic
This movie is…embarrassing. It’s the first thought that sprung to mind during the opening motorcycle chase scene of last night’s screening of Final Fantasy VII: Advent Children Complete. This admission wasn’t one of disappointment. It was the flat truth. This movie is a teenager’s perception of cool. The thing was, I abjectly didn’t care. I…
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An Examination of Final Fantasy VIII’s “The Extreme”
Hey did you know WordPress.com has a “reblog” function? Hell yeah let’s give it a try. I’m continuously impressed with VIII, even though I rank it amongst the bottom of my favorites for a variety of reasons. What I won’t give it flak for is feeling uninspired, sipid, or as some kind of outlier where…
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The 2023 Gameological Not Just Game of The Year Awards
Video Games: They’re good! As usual, I almost hardly ever play games released exclusively in 2023, so this list is a hodgepodge of my gaming journeys throughout the year. The Oddball Accolades Let’s kick things off with some not-so-straightforward awards. This category is designed to cram games I want to talk about but didn’t really…
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Creating a Tumblr Bot With Node.js
Have a Twitter bot that’s about to be shut down because you refuse to give money to Elon Musk’s smoldering wreckage of a social media site? Me too. I decided to move my bot to Tumblr, which feels like a much better fit all around. I created Emerald Shard Hint bot as one of my…
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The 2022 Gameological Not Just Game of the Year Awards
You know the saying: another year, another batch of video games. As always, video games have become a refuge when the going gets tough. 2022 had a lot of challenges, but it had way more highlights. Chief among them was getting engaged to the best persona fuser on the planet! It was also the first…
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Game Dev Notes #4 – Tilevania
These are notes from the Complete C# Unity Game Developer 2D Udemy Course
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Game Dev Notes #3 – Quiz Game
These are notes from the Complete C# Unity Game Developer 2D Udemy Course UI Right click -> Create canvas Any element that shows up on the canvas needs to be a child of the Canvas. Canvases use Screen Space instead of game space. The camera takes care of world space, but screen space is something…
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Game Dev Notes #2 – Snowboarder
These are notes from the Complete C# Unity Game Developer 2D Udemy Course Profiles Unity comes with lots of existing packages that contain default profiles. We can override them by going to assets -> create -> 2D -> Sprite Shape Profile. Then we can click and drag onto the Profile section in the inspector. That…